animal
Deer
Related
Referenced by
Biomes 14
- Cool Steppe ×2
- Cool Steppe ×8
- Savanna ×2
- Savanna ×8
- Taiga ×2
- Taiga ×8
- Temperate Moist Forest ×2
- Temperate Moist Forest ×5
- Tropical Dry Forest ×2
- Tropical Dry Forest ×8
- Tropical Rainforest ×2
- Tropical Rainforest ×8
- Warm Shrubland ×2
- Warm Shrubland ×8
Incidents 1
Scenarios 1
Raw definition
{
"article": null,
"attack": null,
"carcass": "core:carcass_deer",
"character_template": "core:wild_deer",
"cohesion_radius": 4,
"combat": null,
"combat_noun": null,
"diet": "Herbivore",
"dwell_max_ticks": 600,
"dwell_min_ticks": 120,
"flee_radius": 8,
"flee_speed_permille": 350,
"flees_when_hunted": true,
"follow_spacing_tiles": null,
"follows_leader": false,
"herd_perception_radius": 16,
"herd_size_max": 8,
"herds": true,
"hunt_research": null,
"id": "core:deer",
"juvenile_sprite": null,
"lifespan_years": 12,
"maturity_years": 2,
"move_ticks_per_tile": 5,
"name": "Deer",
"pack": false,
"pack_radius": 8,
"play_action": null,
"product_yield": [
1,
1
],
"products": [
"core:meal"
],
"revenge_chance": 0,
"senescence": null,
"shadow_height_tiles": 1.5,
"size_tiles": 1.7000000476837158,
"sprite": "core/textures/deer_sheet.png",
"sprite_license": "LicenseRef-32rogues",
"tame_difficulty": 40,
"tameable": true,
"train_difficulty": 45,
"trainable": true,
"trainable_max_level": 3,
"wander_radius": 8
}