Cobnuts colony sim · delve

scenario

Animal Determinism Demo

A hidden test fixture: a small plain shared by wild deer and a wolf, plus a tamed breeding pair, seeded so the animal RNG draws (wander + conception) fire deterministically. Not a play scenario.

Terrain

Related

Raw definition
{
  "active_research": null,
  "biome_field": null,
  "biome_regions": null,
  "biomes": [],
  "default_storyteller_preset": null,
  "description": "A hidden test fixture: a small plain shared by wild deer and a wolf, plus a tamed breeding pair, seeded so the animal RNG draws (wander + conception) fire deterministically. Not a play scenario.",
  "elevation": null,
  "height": 24,
  "id": "core:animal_determinism_demo",
  "name": "Animal Determinism Demo",
  "resources": [],
  "rivers": null,
  "rock": null,
  "sites": null,
  "spawns": [
    {
      "at": [
        4,
        4
      ],
      "count": 2,
      "def": "core:deer",
      "kind": "Animal"
    },
    {
      "at": [
        12,
        12
      ],
      "count": 1,
      "def": "core:wolf",
      "kind": "Animal"
    }
  ],
  "starting_economic_system": null,
  "starting_ownership_regime": null,
  "terrain": [
    [
      "core:ground",
      1
    ]
  ],
  "width": 24,
  "world": null
}

First seen in dev