Cobnuts colony sim · delve

biome

Tropical Rainforest

Sodden, close-grown jungle where the rain scarcely stops and the canopy shuts out the sky. The most fertile ground in the world, and the hardest to clear.

Terrain

Deposits

Fauna

Wild foods

Rock

Related

Referenced by

Scenarios 1

Raw definition
{
  "cave_deposits": [],
  "cave_fauna": [],
  "cave_wild_foods": [],
  "climate": 40,
  "color": [
    0.11999999731779099,
    0.3799999952316284,
    0.20000000298023224
  ],
  "deposits": [
    [
      "core:stone_deposit",
      4
    ]
  ],
  "description": "Sodden, close-grown jungle where the rain scarcely stops and the canopy shuts out the sky. The most fertile ground in the world, and the hardest to clear.",
  "fauna": [
    [
      "core:deer",
      2
    ],
    [
      "core:wolf",
      1
    ]
  ],
  "fauna_herd_max": [
    [
      "core:deer",
      8
    ]
  ],
  "fertility_pct": 140,
  "forest_density_cap_pct": 55,
  "growing_seasons": null,
  "id": "core:rainforest",
  "moisture": 100,
  "name": "Tropical Rainforest",
  "plant_recovery_stages": null,
  "reseed_cadence_ticks": 43200,
  "resources": [],
  "rock": {
    "edge_warp": null,
    "material_cell": null,
    "materials": [
      "core:granite",
      "core:limestone",
      "core:iron_vein"
    ],
    "threshold": 145
  },
  "terrain": [
    [
      "core:ground",
      75
    ],
    [
      "core:mud",
      25
    ]
  ],
  "trees": [
    [
      "core:oak",
      22
    ],
    [
      "core:apple_tree",
      6
    ]
  ],
  "water": null,
  "wild_density_cap_pct": 9,
  "wild_foods": [
    [
      "core:berry_bush",
      40
    ],
    [
      "core:root_plant",
      14
    ]
  ],
  "wild_spread_cadence_ticks": 43200
}

First seen in dev