A colony that never resets.
A persistent colony sim crossed with a procedural dungeon-crawl delve.
Build a town on the surface. Send a squad down through the dark beneath it, fight what lives there, and haul the spoils home to build further. The threat grows against the same colony, run after run — there is no reset, and no starting over.
What it simulates
Colonists have traits, moods, injuries that worsen if untreated, and opinions about each other. Rival towns run the same simulation you do: they farm, research, trade, and starve. See all systems →
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