Cobnuts colony sim · delve

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Ancient Ruin

Related

Raw definition
{
  "biomes": [
    "core:shrubland",
    "core:temperate_forest"
  ],
  "boss": null,
  "footprint": [
    {
      "at": [
        0,
        0
      ],
      "container": null,
      "structure": "core:wall",
      "terrain": "core:ground",
      "trap": null
    },
    {
      "at": [
        1,
        0
      ],
      "container": null,
      "structure": "core:wall",
      "terrain": "core:ground",
      "trap": null
    },
    {
      "at": [
        2,
        0
      ],
      "container": null,
      "structure": "core:wall",
      "terrain": "core:ground",
      "trap": null
    },
    {
      "at": [
        0,
        1
      ],
      "container": null,
      "structure": "core:wall",
      "terrain": "core:ground",
      "trap": null
    },
    {
      "at": [
        2,
        1
      ],
      "container": null,
      "structure": "core:wall",
      "terrain": "core:ground",
      "trap": null
    },
    {
      "at": [
        1,
        1
      ],
      "container": null,
      "structure": null,
      "terrain": "core:ground",
      "trap": null
    },
    {
      "at": [
        0,
        2
      ],
      "container": null,
      "structure": null,
      "terrain": "core:ground",
      "trap": null
    },
    {
      "at": [
        1,
        2
      ],
      "container": null,
      "structure": null,
      "terrain": "core:ground",
      "trap": null
    },
    {
      "at": [
        2,
        2
      ],
      "container": null,
      "structure": null,
      "terrain": "core:ground",
      "trap": null
    }
  ],
  "guardian_roster": null,
  "guardians": null,
  "id": "core:ancient_ruin",
  "loot_table": null,
  "name": "Ancient Ruin",
  "placement": "OpenGround",
  "probe_count": null,
  "rarity_weight": 100,
  "theme": "ruin"
}

First seen in dev