Cobnuts colony sim · delve

work_kind

Deconstruct

Raw definition
{
  "bridges_removal": true,
  "bridges_uninstall": false,
  "digs_rock": false,
  "id": "core:deconstruct",
  "menu_glyph": "🔨",
  "menu_label": "Deconstruct",
  "menu_order": 1,
  "name": "Deconstruct",
  "requirement": "None",
  "target": "Structure",
  "targets_flora": false
}

First seen in dev