Cobnuts colony sim · delve

wildlife_tuning

core:wildlife_tuning

Related

Raw definition
{
  "age_tick_interval": 60,
  "cohesion_cadence": 4,
  "contentment_factor_span": 200,
  "contentment_feed_step": 100,
  "feed_interval": 4,
  "feed_radius": 10,
  "feed_reference_nutrition": 8640,
  "graze_growing_satiation_permille": 500,
  "graze_radius": 10,
  "graze_tile_capacity": 0,
  "herd_safety_permille": 80,
  "herd_safety_radius": 4,
  "hunger_factor_floor": 300,
  "hunger_tick_interval": 1,
  "hungry_threshold": 0,
  "hunt_radius": 12,
  "id": "core:wildlife_tuning",
  "maturity_fraction": 150,
  "old_age_injury": "core:old_age",
  "old_age_jitter_pct": 20,
  "old_age_severity": 30,
  "redecision_cadence": 0,
  "sated_ticks": 64800,
  "senescence_juvenile_floor": 600,
  "senescence_old_floor": 700,
  "senescence_old_start": 750,
  "senescence_prime_start": 150,
  "starvation_injury": "core:starvation",
  "starvation_severity": 30,
  "starvation_threshold": 1200,
  "well_fed_threshold": 1800,
  "wild_carrying_cap": 8,
  "wild_conception_chance": 8,
  "wild_conception_interval_ticks": 64800,
  "wild_gestation_ticks": 1296000,
  "wild_spawn_floor_count": 2,
  "wild_spawn_floor_interval_ticks": 64800
}

First seen in dev