Cobnuts colony sim · delve

terrain

Mud

Raw definition
{
  "color": [
    0.3199999928474426,
    0.23999999463558197,
    0.1599999964237213
  ],
  "diggable_soil": false,
  "flammability": 0,
  "growable": false,
  "has_floor": true,
  "id": "core:mud",
  "insulation": null,
  "mined_drop": null,
  "mined_floor": null,
  "move_cost_pct": 125,
  "name": "Mud",
  "passable": true,
  "placed_by_geography": false,
  "plant_recovery_stages": null,
  "ramp": null,
  "ramp_floor": null,
  "recovery_stages": null,
  "recovery_ticks": 0,
  "roof": false,
  "sprite": "core/textures/terrain/mud_autotile.png",
  "sprite_license": "LicenseRef-Groundwork"
}

First seen in dev