Cobnuts colony sim · delve

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Raw definition
{
  "biomes": [],
  "boss": null,
  "footprint": [
    {
      "at": [
        0,
        0
      ],
      "container": null,
      "structure": null,
      "terrain": "core:rock",
      "trap": null
    },
    {
      "at": [
        1,
        0
      ],
      "container": null,
      "structure": null,
      "terrain": "core:rock",
      "trap": null
    },
    {
      "at": [
        2,
        0
      ],
      "container": null,
      "structure": null,
      "terrain": "core:rock",
      "trap": null
    },
    {
      "at": [
        0,
        1
      ],
      "container": null,
      "structure": null,
      "terrain": "core:rock",
      "trap": null
    },
    {
      "at": [
        2,
        1
      ],
      "container": null,
      "structure": null,
      "terrain": "core:rock",
      "trap": null
    },
    {
      "at": [
        1,
        1
      ],
      "container": null,
      "structure": null,
      "terrain": "core:rough_floor",
      "trap": null
    },
    {
      "at": [
        0,
        2
      ],
      "container": null,
      "structure": null,
      "terrain": "core:rough_floor",
      "trap": null
    },
    {
      "at": [
        1,
        2
      ],
      "container": null,
      "structure": null,
      "terrain": "core:rough_floor",
      "trap": null
    },
    {
      "at": [
        2,
        2
      ],
      "container": null,
      "structure": null,
      "terrain": "core:rough_floor",
      "trap": null
    }
  ],
  "guardian_roster": {
    "character_template": "core:lair_beast",
    "count": 3,
    "creature": "core:wolf",
    "leash_radius": 12
  },
  "guardians": null,
  "id": "core:barrow",
  "loot_table": null,
  "name": "Barrow",
  "placement": "OpenGround",
  "probe_count": null,
  "rarity_weight": 0,
  "theme": "barrow"
}

First seen in dev