Cobnuts colony sim · delve

policy

Long Work Hours

Longer shifts: more gets done, but the colony resents the grind.

Related

Referenced by

Issues 2

Raw definition
{
  "description": "Longer shifts: more gets done, but the colony resents the grind.",
  "hunger_rate_pct": null,
  "id": "core:long_hours",
  "markets_disabled": null,
  "mood_thought": "core:policy_long_shifts",
  "name": "Long Work Hours",
  "recreation_threshold_pct": null,
  "research_prerequisite": null,
  "trade_openness_pct": null,
  "wage_mode": null,
  "work_output_pct": 40
}

First seen in dev