Cobnuts colony sim · delve

movement

core:movement

Related

Raw definition
{
  "id": "core:movement",
  "leg_injury_slow_cap_pct": 150,
  "leg_injury_slow_pct_per_severity": 8,
  "locomotion_tag": "core:locomotion",
  "move_stat": "core:stride",
  "move_stat_reference": 5,
  "prosthetic_bonus_cap_pct": 100,
  "speed_factor_pct": 20,
  "wound_severity_cap": 30,
  "wound_slow_max_pct": 200,
  "wound_slow_pct": 125
}

First seen in dev