Cobnuts colony sim · delve

medical_tuning

core:medical_tuning

Related

Raw definition
{
  "field_tend_hold_ticks": 10,
  "filth_threshold": 0,
  "id": "core:medical_tuning",
  "infection_condition": null,
  "infection_weight_per_step": 0,
  "medicines": [
    {
      "item": "core:herbal_poultice",
      "placebo_thought": "core:tonic_relief",
      "quality_bonus": 2,
      "tend_potency": 0
    },
    {
      "item": "core:medicine",
      "placebo_thought": null,
      "quality_bonus": 5,
      "tend_potency": 0
    }
  ],
  "room_quality_heal_bonus_pct_per_tier": 0,
  "room_quality_tend_bonus_per_tier": 0,
  "skill_quality_bonus_per_level": 1
}

First seen in dev