Cobnuts colony sim · delve

injury

Deep Laceration

Raw definition
{
  "bleed_per_tick": 1,
  "die_blood_loss": 600,
  "down_severity": 25,
  "heal_per_tick": 1,
  "id": "core:deep_laceration",
  "name": "Deep Laceration",
  "permanent": true,
  "permanent_limb_severity_basis": "Current",
  "scar_severity": 5
}

First seen in dev