hit_location
Skull
Related
Raw definition
{
"aimed_only": false,
"dr_bonus": 2,
"hit_penalty": -7,
"id": "core:skull",
"injury_cap_pct": 0,
"name": "Skull",
"part": "core:head",
"roll_max": 4,
"roll_min": 3,
"wounding_mult_pct": 100,
"wounding_override": [],
"wounding_override_all": 400
}