hit_location
Face
Related
Raw definition
{
"aimed_only": false,
"dr_bonus": 0,
"hit_penalty": -5,
"id": "core:face",
"injury_cap_pct": 0,
"name": "Face",
"part": "core:head",
"roll_max": 5,
"roll_min": 5,
"wounding_mult_pct": 100,
"wounding_override": [],
"wounding_override_all": null
}