Cobnuts colony sim · delve

condition

Infection

Raw definition
{
  "contagion_chance_pct": 0,
  "death_severity": null,
  "id": "core:infection",
  "immunity_rise_per_tick": 1,
  "max_immunity": 100,
  "max_severity": 100,
  "name": "Infection",
  "onset_severity": 20,
  "recede_per_tick": 2,
  "severity_rise_per_tick": 1,
  "tend_decay_ticks": 2700
}

First seen in dev